![]() Without the incendiary, it would take 8 shots. For all later versions, it will take all 7 shots plus one incendiary grenade, which you can pick up right before entering the operating room. In the NTSC Gamecube versions, at 30.0 power, 5 of its initial 7 shots can take down a Regenerador, leaving you 2 to do with as you please. Since the Killer7 isn't available until later in the game, you will have more opportunities to exploit capacity upgrades at a time where magnums will be put more use. It's enough so that they may find playing the Shooting Gallery game for the extra pesetas it offers completely unnecessary. Players that prefer to use the more expensive weapons, such as the Blacktail, Riot Gun and the TMP, may find the Killer7 a more viable of an option than the Broken Butterfly due to the significant difference in peseta costs. The Killer7 is best used on a new game file where it isn't immediately outclassed by the exclusive Broken Butterfly or the Handcannon. In The Mercenaries, Wesker with the Killer7 can easily dispatch bosses like Giant Chainsaw Man, the Chainsaw Sister, and the Garradors. The Killer7 is an excellent weapon for taking on the tougher enemies and mini-bosses as the ammunition becomes more common towards the end of the game. It has a firepower of 30.0, a reload speed of 1.53, and a capacity of 10. ![]() The Killer7 appears in The Mercenaries minigame in Albert Wesker's load-out. Due to the fact it is cheaper, some players have forgone the Broken Butterfly in favor of an unupgraded Killer 7. Without the exclusive upgrade the Broken Butterfly comes in at 28, while an unupgraded Killer 7 comes in at 25. It should be noted that the Broken Butterfly's exclusive is not made available until almost right before the end of the game – following the fight against U-3 and just prior to the fight with Krauser – and is only stronger with the exclusive upgrade. The main differences between the two magnums is that the Broken Butterfly is acquired earlier and offers sheer firepower at 50.0 with the exclusive upgrade while the Killer7 has a faster reload, a bigger capacity, and better aiming stability. This gun is a cheaper alternative to having a powerful magnum rather than using 455,000 pesetas to fully upgrade the Broken Butterfly, which has a base firepower of 13.0 but can also be acquired for free. It is the only weapon without an exclusive upgrade among weapons which can be upgraded. The gun's main attribute is its good aiming stability enabling players to target faster, and makes long range shooting much easier.Ī fully upgraded Killer7 has a firepower of 35.0, a reload speed of 0.93, and a capacity of 14 rounds. The Killer7's default firepower is 25.0, which gives players an already powerful weapon that requires fewer upgrades. The Killer7 takes up 8 spaces (4x2) in the inventory and uses the scarce Magnum Ammo. It is available after you meet the merchant at The Island for the first time during Chapter 5-1. 024-025.This weapon can be purchased in the main game for 77,700₧ from the Merchant. Biohazard 4 Kaitai Shinsho, Famitsu, 2005, pg.When it comes to Stage 1 and Stage 2, the values become 960. In the case of The Mercenaries, values are given in terms of Stage 3 and Stage 4.In the case of Assignment: Ada, when fighting Krauser at the Communications tower, the values become 1320.When you hit "continue," game rank will lower starting from what you had at the time you activated the checkpoint you return to.Ĭhanges in the number of attacks required to defeat an enemy įigures are given based on a Combatant Ganado with 1000 HP being hit in the torso by a fully upgraded Punisher.Ĭhanges in the damage received by the controlled character įigures are given based on a HP of 1560 with a Hand Grenade (base damage: 1200) exploding in the immediate vicinity.Missing attacks does not count when using the Knife, Chicago Typewriter, Incendiary Grenade and Flash Grenade.Receiving greater damage results in a greater decrease in game rank.Resident Evil 2 Review - RE-vived NightmaresĢ2 January 2019 Actions that decrease game rank Action Shaking off attacks from Ganados or El Gigantes does not have an effect on game rank. It still counts as an evasion even when enemies attack you from a position where it is impossible for them to hit you.Hitting more targets at the same time results in a greater increase in game rank failing to hit 3-4 or more enemies at once with shotgun-type weapons decreases game rank.Defeating stronger enemies results in a greater increase in game rank.The frequency of enemies evading or defending your attacksĪctions that increase game rank Action The speed with which enemies approach you Number of enemies (only in specific areas) Key features altered by game rank Feature 5 Changes in the damage received by the controlled character.4 Changes in the number of attacks required to defeat an enemy.
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